

Combined this with the rubi, and you can just walk around let people shoot you, then let flame of the firehawk kill enemies, while the nova + rubi damage keeps you alive. These builds revolve around the rubi which has a 12% hp leach so as long as you're doing damage, you should be able to generate enough hp to tank.Īnother good item is the flame of the firehawk which does constant nova damage when depleted. Then he simply holds a rubi and walks around with the flame of the firehawk. The other imba tank build is a krieg who has speced into mania tree so his shield cool down is very long. Salvador wins hands down no competition simply because he can gunzerk, wield a slag rubi in one hand, and use a dps weapon in the other, thus doing lots of damage while leaching back hp via the rubi. Large health and shields is not as important as the ability to regenerate them.

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Usually a lot higher than the value of base (aside from Krieg). Roid is your shield's roid damage, or 0 for other type of shields. Could you explain is simpler?īase is your base damage at current level which is equal to (base + roid) * (skills + BAR + COM) * (100% + weapon modifier)īase = 20 * pow(1.13, level) Im not a physimeleeist meaning i have no idea what you just said. Originally posted by WaxxFetish:I'm not sure about the gun melee modifier + claws stacking but generally melee formula doesn't work like that.įor others than zer0 who has the formula a bit more complicated, it's This comes to about 660% and if melee weapons are accepted for the with claws skill then you can get 710% and be a tank or 860% with rapier.

And then add a bunch of the melee damage from the other skills and get about another 100%.Īlso does with claws allow additional damage for melee weapons? because then you could use law and order and get health back + with claws giving health and you could be a tank, or you could just use rapier.ĭoes the shield sharing skill allow deathtrap to have the benefits of your shield? Like does he get to have a nova or roid damage because then you could have him doing lots of damage too if you maxxed out all of his melee skills. 6% every stack and you can get 600 stacks so thats 360% melee damage. i will update once i remember the name of the skill) and i get average 50 stacks per well populated area so thats +200% melee damage. +4% melee damage per stack (of the skill when you or deathtrap get a kill aditional melee damage and deathtrap duration.
